finished description of hardware asset management
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@ -1,4 +1,4 @@
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.. _modbus:
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.. _assets:
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#########################
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@ -15,9 +15,9 @@ Assets information attributes are defined globally in :guilabel:`Asset
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management schema`.
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Assets can be linked to Nodes, Access Points, Chassis, Mobile Devices, Racks or
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Sensors. Linking can be done either manually or automatically, based on serial
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number information or MAC address of primary network interface (MAC address is
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used only if serial number is not available).
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Sensors in one-to-one relationship. Linking can be done either manually or
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automatically, based on serial number information or MAC address of primary
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network interface (MAC address is used only if serial number is not available).
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When asset is linked to Node (or other type of object), Vendor, Model and IP
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Address fields in the asset can be automatically updated based on information on
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@ -30,12 +30,14 @@ Configuring Asset management schema
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Configuration of information attributes which are present in assets is performed
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in :guilabel:`Configuration -> Asset management schema`. The schema is global.
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.. figure:: _images/asset_management_schema.png
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To add a new attribute, select :guilabel:`New attribute...` from context menu or
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click + button on the toolbar. Asset attribute property editor would open:
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click + button on the toolbar. This will open asset attribute property editor:
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.. figure:: _images/assets_attribute_properties_1.png
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General page of asset attribute properties has the following information:
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Asset attribute properties has the following settings:
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* Name - Should be unique and conform to NXSL naming convention. This name is
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used when accessing asset information from scripts.
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@ -53,18 +55,71 @@ General page of asset attribute properties has the following information:
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* Object Reference
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* Date
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* System type - enables special processing depending on the selected value:
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* System type - enables special processing depending on the selected type:
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* Serial - used for automatic linking. Setting this will automatically link
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asset to node if value is matched with serial number of that node (or other
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type of object).
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* MAC Address - used for automatic linking. Setting this will automatically
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link asset to node, if value is matched with MAC Address on primary
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* Serial - used for automatic linking. Asset will be automatically linked to
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node if value of this attribute matches serial number of that node.
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* MAC Address - used for automatic linking. Asset will be automatically
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linked to node, if value of this attribute matches MAC Address on primary
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interface of that node (but only if node does not has Serial number)
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* IP address - used to autofill. Setting this will automatically fill node's
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(or object's of other type ) IP address into information attribute of asset
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linked to that node.
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* Vendor - used to autofill. Setting this will automatically fill node's
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Vendor into information attribute of asset linked to that node.
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* Model - used to autofill. Setting this will automatically fill node's Model
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into information attribute of asset linked to that node.
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* IP address - used to autofill. This attribute will be automatically created
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and filled with primary IP address of node (or other object) linked to this
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asset.
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* Vendor - used to autofill. This attribute will be automatically created and
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filled with vendor value of node linked to this asset. Autofill is performed
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only once, once this attribute has a value, it will not be updated.
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* Model - used to autofill. This attribute will be automatically created and
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filled with model value of node linked to this asset. Autofill is performed
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only once, once this attribute has a value, it will not be updated.
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Processing is performed on node's (or other object's) configuration poll or
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when asset is linked.
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* Use limits - enables limits for attribute value. For String type minimum and
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maximum number of characters can be defined. For numeric types minimum and
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maximum value is defined.
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* Mandatory - this attribute is mandatory.
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* Unique - values for this attribute should be unique among all assets.
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* Hidden - attribute is hidden from summary table displayed on asset groups.
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* Auto Fill Script - NXSL script that performs auto-fill of asset property.
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Ignored, if System type is set.
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* Enum Values - defines list of possible values for Enum data type. Display name
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is optional, if it's not filled in, Value is used.
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Asset Creation
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==============
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Assets are managed under :guilabel:`Assets` perspective. Hierarchical structure
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is built using Asset Group objects, Asset Root is the top object of the
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hierarchy.
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To create a new Asset Group, select :guilabel:`Create->Asset Group` from context
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menu of Asset Root or Asset Group and provide asset group name.
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To create a new Asset, select :guilabel:`Create->Asset` from context menu of
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Asset Root or Asset Group. Asset creation dialog will be displayed, with asset
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attributes configured in asset management schema:
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.. figure:: _images/asset_creation.png
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Name and mandatory attributes should be filled in, the rest of attributes can be left
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empty.
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Asset Linking
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=============
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To link asset to node (or other type of object), select :guilabel:`Link to...`
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from context menu of asset and choose a node. If that node already has an asset
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linked, a warning message will be displayed.
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Linking can also be performed by selecting :guilabel:`Link to asset...` from
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context menu of node (or other type of object) and choosing an asset. If that
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asset already has a node linked, a warning message will be displayed.
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To unlink, select :guilabel:`Unlink` from asset context menu or
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:guilabel:`Unlink from asset` from node context menu.
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@ -1,6 +1,5 @@
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.. _modbus:
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######
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Modbus
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######
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